WWW.DANCAD3D.COM (sm): THE OFFICIAL DANCAD3D (tm) "BETA TEST" WEB SITE.

TERMS OF USE, HOME, INDEX, SHORTCUT, WHAT'S NEW, DOWNLOADS, GET MAIN ZIP, DOCUMENTATION, VIDEO, HOOKUP#1, #2, #3, KEYWORDS

FEATURE FILM 4K+ DIGITAL CINEMA UNCOMPRESSED EDITING AND SOUND MIXING
PLUS DIY MOVIE 35mm FILM SCANNING AND DIY 35mm FILM RECORDER SOFTWARE.

DANCAD3D (tm) DRAWING EDITOR, click on image for more info. and larger images. 3D ROBOTIC ANIMATION, click on image for more info. and larger images. 3D CONTOUR SURFACE, click on image for more info. and larger images. 3D CAM TOOL PATH, click on image for more info. and larger images. STEPPER MOTORS FOR CAM, click on image for more info. and larger images. DANCAM.EXE (tm) OPERATING 3D MILL, click on image for more info. and video. IM HELP STATUS, click on image for more info. and IM address.
Kodak (tm) LAD film negative scan image made with Canon XTi (tm) DSLR. Kinema Edit list Grading Levels #1 color correction tool . Kinema Edit list Grading Curves #1 color correction tool. Kinema Edit list Grading chroma Masking tool Vector display. Kinema Edit list Grading chroma Masking tool Waveform display. Kinema Edit list Grading Sharp/Soft filter tool. Kodak (tm) LAD image color corrected positive.
Click on these thumbnails for related information about my current software, features, and IM support. Hold [Shift] and click [Reload] to refresh IM thumbnail.

If are helping "Beta Test" you should report bugs and feel free to ask questions about the program's commands, it is best to email me at tempnulbox (at) yahoo (dot) com and put "DANCAD3D (tm) 24x7 SUPPORT SUBMISSION" in the email subject line so your mail is not deleted as junk. See Section: 8 for more information about support related issues. I want you to ask questions so long as they are on the subject and relate to the current program's commands. If you do not get some kind of reply assume I did not get your message and resend it and also try voice mail, postal form, etc. All submissions and correspondence become the sole property of Daniel H. Hudgins to do with as he sees fit, so stay on subject.

SECTION: 3.3.7.31
Revised INFOV37K.TXT text for upgrading to v3.7K.
This Section, About DANCAD16.ZIP (tm), and Text from INFOV37K.TXT.

Copyright (C) 1986-2008 by Daniel H. Hudgins, All Rights Reserved.

No part of "This Web Site" (HTML document), including associated files, may be: distributed, sublicensed, transmitted, copied, archived, mirrored, modified, bundled, embedded, sold, given away, rented, loaned, or shared in any form without express written permission in a formal Vendor agreement contract dated and signed in ink obtained directly from Daniel H. Hudgins by registered postal mail. All agreements for permission to distribute expire after a period no greater than one year from the date of the signing of the agreement by Daniel H. Hudgins. See the current "EULA" for information regarding limited copying and storage for the purpose of "Beta Testing" "This Web Site."

To view or use the current version of this Web page you may need to reload or refresh the display of this page by your browser. Just clicking on the browser's [Reload] or [Refresh] icon may not be enough to insure that all of the page's most current contents have been cached and displayed. Some browsers may have additional commands to help display the page's most current contents such as: holding down the [Shift] key and clicking on the [Reload] icon, holding down the [Control] key and clicking on the [Refresh] icon, holding down the [Control] and [Shift] keys and clicking on the [Refresh] icon, pressing the [Control] and [F5] keys, pressing [Control] and the [R] key, or some other combination of keys or clicks. Check to see which commands your HTML browser uses to load the most current page contents into its cache and then to display them onto the screen.

This Web site is dedicated to the thousands of "users" of my programs, those who have helped test my programs over the last 22 or so years, and especially those who shared their experiences with me.

You must read this notice: This is a licensed Web site (HTML document and associated files). You must read and agree to be legally bound in contract by the Terms of Use and conditions given in the End User License Agreement ("EULA"), Legal Notices, Instructions, Warnings, Disclaimers, and all other text in "SECTION: 0" of "This Web Site" (HTML document and associated files) before reading or using any of the information, software programs, and or files, contained in, linked to, and or associated with, "This Web Site" (HTML document and associated files). Any use or "Beta Testing" of "This Web Site" constitutes your acknowledgment of your full agreement with the current End User License Agreement ("EULA") and your decision to have this current license supersede all prior and contemporaneous agreements and understandings. Information and files in "This Web Site" (HTML document and associated files) have been placed here so that long time users of "The Author's" programs DANCAD3D.COM (tm) , DANCAM.EXE (tm) , or DANPLOT.EXE (tm) could help proofread the text of the documentation files or screens displayed, and also help test data files, example files, and or any software programs that might be made available from time to time, to aid "The Author" in finding mistakes, bugs, and other errors, omissions, defects, mistakes, and faults. Everything in "This Web Site" (HTML document and associated files) is "Beta Test", "Beta Code", Experimental, Preliminary, requires proofreading, or is being evaluated for possible revision, and is NOT warranted to be free of defect. To help "The Author" report any bugs, foul-ups, defects, or mistakes that you find, see "SECTION: 8" for instructions. "This Web Site" (HTML document and associated files) and all other files and programs by Daniel H. Hudgins are made available "AS IS" without warranty of any kind express, expressed, or implied. All offers and specifications are subject to change or discontinuation without notice of any kind. Please read "SECTION: 8" of "This Web Site" (HTML document and associated files) before trying to contact "The Author."


Click here to go back to SECTION 3.0.0.0 Index for documentation pages.
Click here to go back to SECTION 3.3.0.0 Index for update documentation pages.
Click here to go back to SECTION 3.3.7.0 Index for update v2.7 and v3.7 documentation pages.
Click here for top of DANCAD3D.COM (tm) Web site home page or here for home page INDEX.
Click here to check the current internet document if you are viewing this from a disk copy.
Note: If you want to go back to the previous link use the [Back] button in your browser.

This Section.

This section has text mostly about revisions to a "Beta Test" version v3.7 of my programs, and might be looked to for updated information relating to changes from v2.7, regarding some of the revised or added program features. There may be changes made in versions subsequent to the revisions of version of v3.7 that alter what is described in this section as it applies to that subsequent version. See also any other documentation files, and pages in this Web site (HTML document) for additional and or any more recent information.

The HTML documentation in this SECTION: 3.3.7.31 was derived from the text in the file INFOV37K.TXT that is, or was at one time, included in my *.ZIP file archive DANCAD16.ZIP (tm). You may find the current revision of DANCAD16.ZIP (tm) to download by going to SECTION: 9.70.61.0. My file DANCAD16.ZIP (tm) may also archive some other types of files like the ones described in this section, so check the current *.ZIP file in its current revision to see what exactly might be in it.

You may not distribute, sell, rent, share, or give away these HTML documentation files or printed copies of them. You may not extract text from these HTML documentation files for distribution, sale, rent, sharing, or giving away. You can use the [Print] option in your browser to make one copy for yourself to mark up in order to help me proofread the text for mistakes.

Documents may be available to download from time to time, you can check SECTION: 9 to see what the current situation with regard to downloadable files is. The names of these documentation files may change, and they may be edited, combined, or eliminated in the future, without notice.

You may need to adjust your browser for best viewing of the pre- formatted text by changing the "font" size using the commands in your browser (see the help in your browser, or use the pull-down menus in your HTML browser.) If some letters in words on the screen appear to be missing or scrambled try changing the font size in your browser as this sometimes happens even though the words are spelled correctly in the HTML code.

Use the "Edit, Find in page Ctrl+F" or "Edit, Find (in this page)... Ctrl+F" command in your browser to search for keywords within the documentation text in this HTML page. You will need to search over again in the other pages in this HTML document for the same keyword since your browser may not search for a keyword beyond the current page that is loaded.

Click here to go back to the top of this page.

About DANCAD16.ZIP (tm).

My current file DANCAD16.ZIP (tm) is a *.ZIP file that holds a current "Beta Test" version of my programs and associated files for "Beta Testing." This section refers to the preliminary revision of the CAD programs v3.7K version, and the preliminary revision of the CAM programs v3.74 version, look for other sections or documentation relating to any subsequent revisions.

The use and copying of these programs and files are governed by my current Terms of Use and End User License Agreement ("EULA") which are located in SECTION: 0 of this "Beta Test" Web site. You must read and fully agree to be legally bound by the current End User License Agreement ("EULA") before you use or "Beta Test" any of the files in my file DANCAD16.ZIP (tm). If you are unable to read and agree to the current End User License Agreement ("EULA") do not use or "Beta Test" any of the files in my program distribution, the DANCAD16.ZIP (tm) archive file.

Be sure that you scan the programs and files in my DANCAD16.ZIP (tm) for virus or other contamination since you are responsible for checking them before you use them. These programs and this information are made available "AS-IS" and are without warranty of any kind express, expressed, or implied. Since these programs are "Beta Test" you must agree to become a "Beta Tester" before you make any use of them, see the End User License Agreement ("EULA") in this "Beta Test" Web site for more information. Be sure to read the current instructions in this "Beta Test" Web site regarding procedures for reporting program bugs and other such problems.

On some systems the *.ASC data files, or *.MAC macro files, may be able to be renamed *.TXT to avoid certain kinds of file type misinterpretation by text editor type programs and such. Thank you for helping test these "Beta Test" CAD and CAM programs.

A *.TXT file version, similar to some of the text in this Section, may be included in the v3.7K and v3.74 revision of my DANCAD16.ZIP (tm) distribution archive file (see the "downloads" SECTION: 9 of this "Beta Test" Web site). See the text in any files like README.*, FILES*.TXT, and INFOV37*.TXT stored in my current DANCAD16.ZIP (tm). You should check for the current types of document files because they may be more up-to-date than this *.HTM file, or it is possible that this HTML file could be more up to date, depending on which one got worked on last.

Click here to go back to the top of this page.

Text from INFOV37K.TXT.

Below is text from file INFOV37K.TXT that was written to be included in a preliminary revision of version of v3.7K of my DANCAD16.ZIP (tm) distribution for preliminary information about changes in version v3.7K of the programs. You should read this information before you try to use or "Beta Test" the revised programs. This information is in addition to the previous documentation, i.e. a supplement to, and does not go into detail about many of the previously documented features, so you should therefore review the other sections and documentation as well.

The text of INFOV37K.TXT was derived from some notes I made to myself as I worked on the code for v3.7K, so you should check this document, and the other documentation, against the programs before you do any "serious" testing of the programs since there may be some differences between the descriptions here and the current state of development of commands and features in the programs. Please report any discrepancies between the documentation and the programs or files that you find. Some of the text from this section may have been incorporated into the other sections of this Web site, in doing that some of the text may have been further revised, and so may contain additional information, therefore after reading through all of this section you should also read through all of the other portions of this Web site, even those portions that might seem to be duplicates.

I have kept this preliminary information in one long file so that you can use the "find in page" feature of your HTML browser to search for a keyword relating to some new command or feature you are looking for more information about, otherwise you might have to search through more files.

See also the This Section and About DANCAD16.ZIP (tm) sub-sections above, as well as SECTION: 3.3.7.30, SECTION: 9.70.0.0, and SECTION: 9.70.61.0 for more information about v3.7.



                              DOCUMENT: INFOV37K.TXT

         Copyright (C) 2005 by Daniel H. Hudgins, All Rights Reserved.

Terms of use:  This "Beta Test" document may only be used in accord and  within
the limitations imposed by the current End User License Agreement "EULA" posted
at the author's Web site www.DANCAD3D.com (sm) in file S0000000.HTM,  any other
use or copying is  prohibited.  This  document  is  provided  "AS  IS"  without
warranty of any kind express,  expressed,  or implied.  Mistakes,  errors,  and
omissions should be reported according to the instructions in SECTION: 8 of the
current "On-Line" version of my Web site www.DANCAD3D.com (sm).

This preliminary document may have some brief descriptions of changes  made  to
my CAD or CAM programs DANCAD3D.EXE (tm),  DANCAD87.EXE (tm),  DANCAM.EXE (tm),
and DANPLOT.EXE (tm) relating to the "Beta Test" release of v3.7.  This file is
meant to be included in the initial "Beta Test" v3.7 distribution to help  long
time  users  acquaint  themselves  with some of the many changes that have been
made to the programs.  If you are not a long time user you will  most  probably
need   to   read   all  of  the  text  located  at  my  "Beta  Test"  Web  site
www.DANCAD3D.com (sm) before you read this document in order to make  practical
use  of  it.  This  document  is  not  a  complete  list of changes made to the
programs,  and may not reflect the operation of  the  version  of  the  program
accompanying  it in all respects.  The programs may be still undergoing change,
so the results obtained  from  any  of  the  commands  may  be  different  than
expected,  and the operation of older commands may have changed as well.  Since
so many changes have been made to the programs you should not expect any of the
commands to operate as  you  have  used  them  in  the  past,  and  you  should
frequently  back-up  and  save  what you are working on so that you do not lose
everything when the program  crashes.  All  specifications,  descriptions,  and
instructions are subject to change without notice.

Be  sure  to see also the text from files INFOV27*.TXT,  *.TXT,  *.BAT,  *.DOC,
*.HTM, and any other newer INFOV37*.TXT information that is at www.DANCAD3D.com
(sm).

I would like to thank the thousands of users of my  programs  who  have  helped
"Beta Test" the many revisions of my programs since about 1986, I hope you will
enjoy checking out some of the newer program features that I have spent so many
years working on.  Best wishes for success in your projects.

---
NOTES FROM RELEASE OF THE V3.7K CAD PROGRAMS, JANUARY 2005

If  you have not already read INFOV37J.TXT please do that before installing and
beginning "Beta-Testing" the new v3.7K of the CAD programs,  since it goes over
some  of  the changes from v2.7 to v3.7 that you should be aware of.  Text from
INFOV37J.TXT should be in  SECTION:  3.3.7.30  at  www.DANCAD3D.com  (sm).  You
should  also  review  the  update  and  info documentation relating to v2.7 and
updating from v2.6 if you have been using an older version  or  to  familiarize
yourself with the changes that have been going on.

Both  v3.7K  and  v2.7I  now display a warning message about a problem that may
happen when running the CAD programs under Windows (tm) and you pop out of  the
program  while  it  is  in a SVGA video mode.  When you try to re-enter the CAD
program Windows (tm) may report that it cannot restore the program,  and  since
you  cannot  then  get  back into the program to save the workspace or whatever
other files were being  worked  on  you  may  lose  important  data.  Since  my
programs do not know that you have popped out of them to another program or the
Windows  (tm)  desktop,  there  may  not  be  much I can do to insure that this
problem does not occur, other than to warn you about the problem, and offer the
suggestion that popping out of the program when it is in text display mode  may
be safer,  and to backup your drawings before popping out if you can.  The Main
Menu is in text mode, as are the tutor help screens,  the drawing editor update
list,  and  the drawing editor line color palette selection screen in the setup
sub-menu.  This problem with  Windows  (tm)  not  being  able  to  restore  the
programs  may  occur  in  the other graphics or video modes,  or possibly while
printing,  but as far as I can recall it mostly seems to be associated with the
SVGA  graphics  modes.  Sometimes the program may partly restore but the screen
may be black or messed up,  in such a case you may be able to quit the  current
command  by  entering  the  correct keys "blind" and get back to the main menu,
then save what you were working on and quit the program back to the DOS  prompt
before  rebooting  so  you  can  restarting the program and continuing working.
This problem may be interment,  so just because you were able to pop out of the
program and restore in a given video mode once,  may not mean that it will work
at all other times.  This should not be a problem under DOS since it  does  not
let  you pop out of programs.  If you run DOS under a "OS switcher" program you
can only guess what might happen,  I do not know what problems  you  might  get
into.  Check  the FAQ in SECTION:  2 at the Web site for more information about
problems and issues  related  to  running  the  programs  under  Windows  (tm).
Despite  the  problems  associated  with running the CAD programs under Windows
(tm) the speed performance is generally better than running them under DOS, but
DOS may be more reliable for some applications,  so you will need to weigh  the
issues for your own needs.

You  should  not  use  one of the keyboards that have the "Windows (tm)" key on
them that pops you out of a program,  since if you bump that  key  accidentally
you  may  not  be able to get back into my program and you may lose all of your
work in the workspace or lose open files.  Rather,  you should use an older "AT
compatible" type keyboard that does not have the "Windows (tm)" keys on it.  If
your mother  board as the small keyboard connector you should be able to get an
adapter cable to convert from the older large keyboard connector to the smaller
keyboard connector.  I do not recommend using a USB keyboard with  my  programs
at  this  point  since  DOS  program  operations predate USB keyboards.  If the
keyboard locks up after returning from a pop out to the Windows (tm) desktop or
some other program, but the mouse still works,  and you get trapped in the Draw
part  of  the  drawing  editor you may be able to escape by pressing both mouse
keys at the same time which the CAD program interprets as  pressing  the  mouse
center  key  on  a  three  button mouse,  since the center button on your three
button mouse may not work under Windows (tm),  or you just have  a  two  button
mouse,  pressing  both  buttons  may  be the only way you can toggle the cursor
control from the drawing cursor to the  menu  cursor,  you  may  have  to  make
several  tries at clicking both mouse buttons at the same time since it is hard
to do, once you get the menu cursor on roll to the [Q]uit option and left click
on that,  which should bring you back to the Main Menu,  then save your drawing
elements  with  the Files Save Elements command (you may need to use or make an
odd filename by scrolling up or down  in  the  filename  list)  then  quit  the
program and preserve the workspace,  then shut down and reboot your computer to
get the keyboard to work again.

The  major  change  in v3.7K is the addition of VESA SVGA higher resolutions to
the  drawing   editor,   supporting   video   board   higher   resolutions   of
1920x1440x32bpp  or  more  depending  on  what  your video board's or monitor's
highest resolution is.  Some video boards support higher  hardware  resolutions
than their VESA SVGA compatible video modes support,  so the maximum resolution
stated on the video board box may not be available for my programs to use since
my programs access the SVGA video modes through the VESA  standard  codes.  The
video  mode prompt at the entrance to the Preview command and the v3.7K Drawing
Editor has a "LIST" option that lets you see what codes the program  has  found
in your video board,  video boards use different VESA video mode codes so codes
used on one computer for a given resolution may give a different resolution  on
another computer or not work at all.  If the video board box states the maximum
resolution is 2048 by 1536 that may not be a 32bpp mode, it may only support it
in 8bpp,  or the video board may not support that resolution through VESA codes
at all, e.g. you may only be able to get 1920 by 1440 or 1600 by 1200 at 32bpp.
Also you computer monitor may not support  the  highest  resolution  that  your
video  board  will,  so  do  not  experiment  with  video  modes while you have
something important in the workspace since the monitor may shut itself off  and
you  will just have a black screen,  or worse the monitor may lose sync and you
will need to turn it off before it burns out,  and so not be able to tell  what
you are doing or where you are in the program.

Changes  have  been made to the way the v3.7K program seeks 4bpp and 8bpp video
modes which may help some video boards work in those modes at more resolutions.

You can pick the resolution you want the drawing editor to work at by using the
video mode prompt that comes up on the screen when you  select  Draw  from  the
Main  Menu  before  you  enter  the  drawing editor graphics mode,  if you have
selected video board type "S" for VESA SVGA in the video board type  menu  that
comes  up  when you run the programs for the first time.  If you did not select
video board type "S" the graphics mode for the drawing editor is determined  by
the  video  board  type  selected,  and  the video mode prompt will not come up
before you enter the drawing editor.

Video modes ranging from at least 640x480 resolution can also be  selected  for
use  in  the drawing editor,  although most video boards do not support all bit
per pixel levels, i.e.  bpp, at all resolutions in their VESA compatible modes.
The 4bpp and 8bpp video modes are still selected by their code names since they
use palettes for the colors displayed,  i.e.  S800M16 selects 800 by 600 pixels
at 4bpp with a monochrome palette,  S1024C16 selects 1024 by 768 pixels at 4bpp
with  a  color  palette,  S1280M256  selects 1280 by 1024 pixels at 8bpp with a
monochrome palette,  S1600C256 selects 1600 by 1200 pixels at 8bpp with a color
palette,  and so on.  If your video board does not support one of the codes the
program should report that the mode is not supported by your  video  board,  so
modes that work on one of your computers may not work on all of your computers.

The  15bpp,  16bpp,  24bpp,  and 32bpp SVGA VESA modes are selected by entering
VESA to see a sample table of modes that can be entered by mode number,  or you
can  enter  SEEK to search for an entered resolution,  or you can enter LIST to
look at a list of all of the video modes found in your video board.  The  video
mode  codes supported by one video board may not work on another video board so
v3.7K checks the current video board to see what codes it  might  support.  You
monitor  may  not support the higher resolutions listed by the program for your
video board.  If your monitor loses sync or goes black for more that  a  second
or two after switching to a particular video mode turn it off,  since operating
a monitor above its operational limits may cause damage or fire.  Video  boards
generally  do  not  support  both 24bpp and 32bpp video modes.  The 32bpp video
modes may work a little faster than the 24bpp video  modes  in  some  cases  in
v3.7K since I have been optimizing some of the video procedures.  The 15bpp and
16bpp video modes work about equal speed,  and generally,  perhaps, faster than
the 24bpp and 32bpp video modes.  The 8bpp video modes may work faster than the
15bpp and 16bpp video modes in some cases since half as many bytes need  to  be
moved (the 15bpp modes use 16 bits of memory).  The 4bpp modes may display some
aspects slower than the 8bpp modes.

This  addition  to  the  v3.7K  CAD  programs of high resolution display in the
drawing editor should be of interest to users with faster computers  and  large
monitors,  i.e.  19inch or 21 inch, since greater detail may be apparent on the
screen without having to zoom in on  the  drawing  so  much  all  the  time.  A
7200RPM  harddisk  with at 8MB buffer or better is recommended for use with the
higher resolutions since the graphics screen will be temporarily saved to  disk
frequently.  If  you  are using a flat panel display you should probably try to
use the "native" resolution of the display for the sharpest image, e.g. if your
flat panel display has a physical resolution of 1024 by  768  pixels  selecting
1280 by 1024 in the video board may not give a sharper image.

The original VGA,  EGA,  Hercules (tm), and CGA video modes are still supported
for use on computers that do not support VESA SVGA.  Because the  higher  video
resolutions  have more pixels they generally will operate slower than the lower
resolutions,  although one exception may be that the 8bpp video modes may  work
faster  than  the  4bpp  video modes at some resolutions because the 8bpp video
modes may require a little less computation for some tasks.

The v2.7I versions of the CAD programs in  DANCAD3D.ZIP  (tm)  have  also  been
revised  with  some code maintenance and small changes here and there.  Several
other minor changes were also made to the  underlying  structure  of  v3.7K  to
rectify  some  issues  and  make  improvements.  These  revisions  replace  all
previous distributions.

One perhaps interesting  new  use  of  the  high  resolution  video  modes  now
supported  by  the  Drawing  Editor  is that the Pixel Trace command can load a
24bpp or 32bpp image file at up to 1920x1440  or  higher  resolution.  You  can
then  draw  over  the  loaded  image  for various applications such as:  motion
analysis animation,  rotoscoping,  making tool paths for CNC CAM manufacturing,
and  making  too  path  files  for art work such as painting,  wood or linoleum
carving,  cutting etching plates,  and similar tasks.  When you use  the  Files
Utilities  BMP  Oil  command  to  make an "Oil" painting it just paints dots or
lines of a given color.  If you use the Drawing editor Pixel Trace command  you
can  have  paint  brush  or  tool strokes go in any direction or along "curved"
paths.  The idea is to scan the image you want to trace over on your scanner as
a BMP file,  then use the Files Utilities BMP PIX command to make a Pixel  file
of the image,  then load that Pixel file into the Drawing On-Screen Pixel_Trace
command in order to trace line segments over the drawing,  you would then  save
the  traced  lines as an ASCII drawing file and use that file as a tool path in
DANPLOT.EXE (tm), or with additional editing with DANCAM.EXE (tm),  to make the
art piece or template.  To get better "brush control" you might use a digitizer
tablet  rather than a mouse while doing the tracing.  In order for this to work
you MUST save the BMP file with the exact screen dimensions of the  video  mode
your video board supports, e.g. if your video board only supports 1600x1200 you
would  use  the  software  that  came with your scanner to edit the image to be
saved at that exact size, then when you enter the drawing editor you would also
select that same size for the video mode to  match  the  image.  You  may  have
problems  getting your scanner software to save the image the exact right size,
you may need to enter values one or more pixels larger or smaller than the size
you want.  Remember that you need to convert the BMP image into a  Pixel  file,
and that the BMP file must be saved as a 24bpp BMP file if you are going to use
the  SVGA  VESA  15bpp,  16bpp,  24bpp,  or 32bpp video modes,  my program will
convert the 24bpp BMP data into the Pixel type  selected.  You  might  also  be
able  to convert 8bpp BMP files to gray scale 8bpp Pixel files,  but converting
color 8bpp BMP files to color 8bpp Pixel files should not  be  used  since  the
loss  of color depth may make tracing more difficult.  The Alias symbol feature
should work inside the Pixel trace command in current revisions so long as  you
have  entered  the  names  of  the  Alias index files with the main menu Change
command (see the tutorial on making Alias  files.)  Dropping  symbols  or  tool
cycles  onto  the  scanned image inside the Pixel Trace command might make some
kinds of drawing easier and faster.  Although no menu is displayed in the Pixel
Trace command so that the full screen area  can  be  used,  many  of  the  same
commands as are present in the Draw part of the Drawing Editor can be called up
by pressing their letter key command, such as [M] for the move command, and [B]
for begin new element, and so forth.  Be sure that you save the traced lines to
a drawing file,  they do not become part of the raster image.  If you  want  to
superimpose drawing lines over an image, you can load the image as a background
in  the  Main  Menu Preview command and display the drawn lines over that image
background, then save the combined display as a Pixel or BMP file with the Save
Pixel or BMP save commands in the Preview command's menu.

---
ADDITIONAL INFORMATION

Please  visit  my Web site On-Line at:  http://www.DANCAD3D.com/ for additional
information.  Please  report  bugs,  mistakes,  or  other  problems  with  this
document or the programs,  see SECTION:  8 at the current On-Line version of my
Web site for current instructions.


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